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About this blog

Ill get on and try to find out some progression, knock out"just 1 or 2 tasks", and end up grinding slayer for hours, especially if I get smoke devils / hydra currently, because those are the 2 big pet searches im focused on atm. Not sure what ill do once im RS gold 99 slayer and stop gaining lvs in my combat stats as well.... The progression is a significant part of why I like slaying, constantly making profits on my cb abilities.

Idk what im becoming at really, I think mainly I want the skilling facets of RuneScape were more in attractive and depth, since I feel like theres a enormous portion of RuneScape I just can't get into. I wish there were more actions like that for skills, more interesting, and sulliusceps are just one example that I completely enjoyed afk skilling actions.As soon as we get Slayer articles, how about a Slayer occasion? GWD3, how about a event that rewards you for bossing or doing bounties (if that attribute yields from GWD2), could even offer Skilling stuff for Skillers to do to aid factions or whatever. Much like Yak Track, Yak Track is too repetitive to keep returning as is, it wants a continual revamp and rebalancing of these jobs, and linking it into the current updates would improve that farther. Idk how exactly I feel more DXP, I enjoy the hype of this community that gets involved (even the toxicity of W2 regions ) and more if this would be nice, but that could also encourage gamers to only play during DXP making RuneScape feel deader when DXP isn't reside.

I'm actually fine with all the expansion version, as long as they are transparent about it. It is the consistent method to get players back to RuneScape. If they're intriguing, engaging, and feel fun, then by all means. I saw someone mention Menaphos down, and I think it shows we can have positive and negative kinds of expansions. They are setting Archaeology because their basis for future articles, so we will see it done today, possibly not. Now, they moved in a direction and I want to view them continue to earn decent content and learn from this. Waiting to see whether they do or not today.

The outfit item is a Jagex kind of difficulty where they've apparently self made it by responding to an earlier issue at a way that is ridcuolous. Like a few years ago people complained/were bothered by the fact that often in an outfit set the male and female variants were essentially entirely different outfits instead of re-gendered variations of the same outfit with artibatarily different layouts, colourings etc.. Then it appears as though their"solution" to this was that they simply gave up on making a female version at all and stuck the one, usually male, model on all players.

Hearing you are currently working on incorporating lore and narrative to things is great. If we do not have quests we need this to be certain the world continues to feel alive and evolving. Part of what I liked about arch is the way it felt like a blending of buy RuneScape gold quest and skill. I personally don't see putting lore in as books to see being a workable substitute for quests. But then again, I despise how dark souls convinced everyone it was cool to not tell a story, simply make everybody read.

 

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