Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • entries
    0
  • comments
    0
  • views
    40

About this blog

I believe they need to update Legends. No, Jessie Tuggle and Darnell Dockett aren't legends which should be on precisely the exact same grade as Brian Urlacher and Alan Page. Only give me heaps of players around the Dockett grade and call them throwbacks. Now that will be a good deal of fun. Think EA needs to invest into obtaining the rights to more and more gamers that would give a massive nostalgia kick. Only save legends. They ought to do the following each. You pay to Mut 21 coins upgrade the exact same way you do today. That way we never have to wait for a player to get up a power, each player gets all staff chems, and you'd still only use good players. Each card has some worth this way.

Defenders should influence. In case a LB (who should all have their rate lowered greatly) runs across the area twice and 25 yards backwards on a play, he should be unworthy another play. It should issue, play with play. There ought to be mass upgrading and downgrading. You click to do it, Should you wan na power down a participant and it does the entire thing, maybe not 80 clicks to do each step. You choose a place downgrade or to up to and that's completed. I like the idea. Mass upgrading would be more of an issue because how can you manage PUP's vs. cards on your binder vs. cards you need to buy.

The power up thought would not be required if they kept physical chems such as they did last year in which any card may get them. Physical chem needs to go away. It be better if the two were gone. The idea of powerups being a cheap way to get a underpowered version of the best players was sort of cool but it's only useful early on in the year I'd rather them just scrap up the power system along with training. The way powerups are now it is only a rich get richer type situation, powering up players is extremely costly and it compels a commitment into particular players losing the flexibility of changing your team up at will. I believe that it should be, you have the ability to bypass any card with training and powering down them provides a 100% return and costs nothing that way it makes it so that players that can't get countless coins may actually build a group.

In general requirement brackets were something in Maddens. People would only put bronzes as their starters and their regular guys as copies to tank their overall. It was a nightmare, so Madden setup the Elo system. It is not ideal, but it is much better than what it had been in years past.Could be repaired by counting all gamers to burden OVR certain it would be harder to get your OVR upward but when it intended for better matchmaking I am sure people might make that trade.Then my entire would be counted substantially lower than it actually is since I have silver and gold copies. This occurred in older Maddens, it was not better.

There's got to be better way to weight it so that greater OVR players increase the OVR far more than players under a particular threshold regardless of where they are. There's always a way. The machine could be better. I don't care how good you are in Madden if you don't invest some time into grinding coins or merely purchasing packs you're at a serious disadvantage. OVR brackets if done right would make for a more balanced game. At the moment the H2H system is pay to Buy Madden nfl 21 coins acquire your own either paying with your cash or with your time that you invested grinding innumerable hours and usually the one left handed their wallet wins in the long run.

Entries in this blog

No blog entries have been created

×
×
  • Create New...