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C 5WNE-forzaproleagueracing started following Forza Pro League Racing
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C 5WNE-forzaproleagueracing started following Ginetta GT5 Cup, FPLR Early DTM Series, Time Attack Series 4 and and 6 others
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WTCR - Registration
C 5WNE-forzaproleagueracing replied to C 5WNE-forzaproleagueracing's topic in WTCR - Season III
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WTCR - Registration This competition has reset numbers. You can choose a number from 2 to 999. Number 1 is reserved. Numbers and Entry are on a first come, first serve basis. Gamertag / number / vehicle choice Grid: 1: @AJC1976 2: @C 5WNE / #3 / Mazda 3 3: @EXE Sasser / #97 / BMW 1 Series 4: @VXR Chad 5: 6: 7: 8: 9: 10: 11: 12: 13: 14: 15: 16: 17: 18: 19: 20:
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WTCR - Rules 1. Car List Car builds can be found HERE 2. Livery regulations Racing number - Upper Numbers 7 – Any colour as long as clearly visible www.forzaproleagueracing.com url on rear bumper WTCR Theme 3. Calendar Full race calendar can be found HERE Weather (if applicable to track) will be announced at least a week before round. 4. Race format: All times are in BST (British Summer Time) unless otherwise stated 19:40 - Lobby Opens 20:00 - Qualfying starts (5 laps ghosted) 20:20 - Race 1 - Grid determined by results of Qualifying 20:40 - Race 2 - Reverse grid of Race 1 results 5. Race start procedure Start of race is a standing start, grid is formed from results of Qualifying 6. Virtual safety car If there is a collision on the first lap between more than two cars and at least one broken car, the lobby host will announce a VSC (Virtual Safety Car). Driver in first place will be designated safety car. Safety car can't go faster than 50mph all drivers MUST follow him without overtaking. Only drivers who have damage can overtake VSC (Virtual Safety Car and make a pit stop, after pit stop they need to take position at the end. Restart takes place on the start-finish line. All the drivers need to keep formation as tight as possible and can start accelerating after passing the start-finish line. After every Virtual Safety Car an admin will check replay to see if all drivers complied with the rules. 7. Scoring Points for Sprint race: 1st - 24pts 2nd - 19pts 3rd - 16pts 4th - 14pts 5th - 12pts 6th - 10pts 7th - 9pts 8th - 8pts 9th - 7pts 10th - 6pts 11th - 5pts 12th - 4pts 13th - 3pts 14th - 2pts 15th - 1pts Points for feature races: 1st - 30pts 2nd - 24pts 3rd - 21pts 4th - 18pts 5th - 16pts 6th - 14pts 7th - 12pts 8th - 10pts 9th - 8pts 10th - 7pts 11th - 6pts 12th - 5pts 13th - 4pts 14th - 3pts 15th - 2pts 16th - 1pts 8. Assists Suggested line : any Breaking : Any Steering : any Traction control : Optional Stability control : Optional Shifting : any Damage, fuel & tyre wear : Simulation Friction assist : off Camera : any Collision assit : off - Forza Race Regulations: Enabled 9: Ballast System To keep competition close we will apply a ballast system to the leading drivers in championship Pos 1-3 5% power, 5% front grip Pos 4-6 5% front grip Pos 7-9 5% power Pos 10 - under no restriction 10. Prizes The prize pool is TBC
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WTCR - Calendar Round 1: 14/8/19 - Brands Hatch GP - 1x 8 laps, 1x 12 laps Round 2: 21/8/19 - Mazda Laguna Seca - 1x 8 laps, 1x 12 laps Round 3: 28/8/19 - Mugello Club - 1x 12 laps, 1x 18 laps Round 4: 4/9/19 - Catalunya National - 1x 8 laps, 1x 12 laps Round 5: 11/9/19 - Brands Hatch Indy - 1x 15 laps, 1x 20 laps Round 6: 18/9/19 - Le Mans Bugatti - 1x 8 laps, 1x 12 laps
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Ginetta GT5 Cup - Rules 1. Car Ginetta GT5 2. Calendar Round 1: Knockhill International Round 2: Cadwell Park - Woodland Round 3: Brands Hatch Indy Round 4: Snetterton Round 5: Oulton Park Weather (if applicable to track) will be announced at least a week before round. 3. Race format: 19:45 - Lobby Opens 20:00 - Qualifying Session (10 Mins) 20:20 - Race Session [Results from Qualifying] 20 Mins 4. Race start procedure Start of race is a standing start, grid is formed from results of Qualifying 5. Scoring Points are awarded as follows: 1st place - 16 points; 2nd - 12 3rd - 9; 4th - 7; 5th - 6; 6th - 5; 7th - 4; 8th - 3; 9th - 2; 10th - 1. 6. Prizes The prize pool is TBD
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Ginetta GT5 Cup - Lobby Settings LOBBY SETTINGS FOR PROJECT CARS 2 ON XBOX ONE REALISM SETTINGS Allow auto start engine: yes Force interior view: no Force driving line off: no Force default setups: yes Force manual gears: no Force realistic driving aids: no Allow Anti-Lock brakes: yes Allow Traction Control: yes Allow Stability Control: yes Collisions: no Damage type: Full damage Mechanical failure: no Allow ghosted vehicles: no Force manual pitstops: no Pit stop errors: no Tyre wear: Off Fuel depletion: no Force cooldown lap: no RACE SETTINGS Duration type: Various Date type: 1/8/19 Session start time: 14:00 Time progression: off Season: Summer Weather slots: 1 Weather Forecast: Clear (dependent on league) Start type: Standing Mandatory Pit stop: no SESSION SETTINGS Practice: On - 10 Mins Qualifying: On - 10 Mins Race Length: (dependent on league) OPPONENT SETTINGS Maximum Grid size: 16 Maximum Human opponents: 15 Fill with AI opponents: Off RULES & REGULATIONS Rules & Penalties: On Track limit Penalties: On Allowable Time Penalty: 10 Drive-through Penalties: On Pit exit Penalty: On Competitive racing license: On Min. Competitive license required: U100
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