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0 NeutralAbout Micke1990
- Birthday 06/16/1990
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Micke1990 started following All in the Mined
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As most of you known, after breaking off from zhuge's nation i have been going solo and basicly killing everything that moves. some of you may not find it just,fun or even fair. The thing is, i only kill ppl engaging in pvp themselfs, there are quite the few i have no intention in killing whatsoever due to the fact that they do not pvp.. If you run around and pvp kill/gank others you must expect that someone might kill or /gank you later on is just how it is. Even so i am fully aware of that i might have gone above and beyond and i know that i get taken away by the "pvp" its due to the fact that all games i play except minecraft i focus on the pvp part and i do it alot, and in some games ganking is commong thus it feels logic for me here aswell. I have been told that noone here likes me due to the fact that i act like a complete asshole, well first of all im not here to make you like me. i could write u all poems for that purpose only. im here to have fun, but meanwhile i obviously have to respect the ones around me.(not ruining your fun) So what im saying is that id like to appologize for the mindless ganking that i've done to some of you. some deserved it some didnt. It is not my intention whatsoever to make you ppl quit,rage or hate me. so im sorry. (but honestly if i kill you once and you call me bad words... obviously ill come back for you) And no this doesnt mean that i stop pvp. i stop the random ganking, and ll try to be abit more polite. I do appologize. - Micke
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^ what he said. Also, by using common sence the artisan could kick or freeze. they all have a huge amount of hours and some even above 100. they have been around to se what ppl have gotten kicked for, how adepts/experts have handled the situation. most of them should have learned it by now. and what dem said, some of them are simply not appropriate for adept. but given the rank due to their extraordinary building ability. My experiance is that artisans shouldnt try to mod whilst theres adepts/experts online unless their getting overrun. i've had artisans second guessing my decision/interfere with my questioning of the "griefer" or so on. It all comes down to common sence and if one doesnt have it. Their simply better of not having the rank. Would be easyer with a sticky with guidelines in it, if you still feel they need to be taught.
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I agree with demon here, if yo dont like pvp stay neutral, like ph03b3 or johnson. i havnt killed either one of em yet(except at the start when i first joined) due to the fact that they are neutral/do not wish to participate in war. whilst you on the other as demon said above, openly wages war on ppl with wooden tools.. so if you wish to stay neutral and off ppls target. just state it openly and act like it. i have no problem whatsoever in letting ppl play smp "creative" way whatsoever. and about op. farm enchants urself and you'll see that others with em doesnt hit u as hard as they would normally do. but if you choose to play "neutral" you play neutral meaning you dont scout,supply weapons or spy for others. sad to see you leave but if its what you want, im happy for you. I do appologize for my poor grammar, punctuation and/or spelling as this is written 10:31 in the morning without no sleep :p
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Hello, most of you noticed that i've been gone for a while. had a few beta invites and bought mass effect 3. now its time for me to start again. im going to start with waging war Waging war vs Demonicd3 & Dr_treeman im waging vs both of em as i figured if i wage against either 1 the other is going to jump in anyways. so enjoy guys Get out of "war" card: $550 000. - Micke
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i collected crazy bones, the earlier version of gogos they sure can make kids blow ton of money into useless junk. Actually I'm starting to see the pattern here. Create some vague game, create ton of collectible variations of the play pieces, pack a handful of these pieces in a mystery bag so you never know what in it before opening, make big hypnotizing ad campaign aimed at kids, wallow in chash. oh crazy bones = gogos in sweden, or well was at the time. the picture i posted was the only i found :/ but 90s > all
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Thats about where you can put a price for the buying and starting a faction atleast Spoiler: "econEnabled": false, "econUniverseAccount": "", "econCostClaimWilderness": 30.0, "econCostClaimFromFactionBonus": 30.0, "econClaimAdditionalMultiplier": 0.5, "econClaimRefundMultiplier": 0.7, "econClaimUnconnectedFee": 0.0, "econCostCreate": 100.0, "econCostOwner": 15.0, "econCostSethome": 30.0, "econCostJoin": 0.0, "econCostLeave": 0.0, "econCostKick": 0.0, "econCostInvite": 0.0, "econCostHome": 0.0, "econCostTag": 0.0, "econCostDesc": 0.0, "econCostTitle": 0.0, "econCostList": 0.0, "econCostMap": 0.0, "econCostPower": 0.0, "econCostShow": 0.0, "econCostOpen": 0.0, "econCostAlly": 0.0, "econCostEnemy": 0.0, "econCostNeutral": 0.0, "econCostNoBoom": 0.0, Im not sure if normal blocks are protected tho, atleast not by default the config gets me another impression Spoiler: "territoryProtectedMaterials": [ "DISPENSER", "CHEST", "SOIL", "FURNACE", "BURNING_FURNACE", "WOODEN_DOOR", "JUKEBOX", "DIODE_BLOCK_OFF", "DIODE_BLOCK_ON", "TRAP_DOOR", "FENCE_GATE", "ENCHANTMENT_TABLE", "BREWING_STAND", "CAULDRON" "claimsRequireMinFactionMembers": 1, "claimedLandsMax": 0, But yeah looking at the config i agree with ur statement, Alot of settings to be set :/
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Well we kinda camped whilst aitm was down yet they could get into our base from areas that wasnt protected (you had to pay for each lot of land and we simply didnt have enough money to cover it all) so to solve that would be to increase the price of lots to a rather high amount so that one player wouldnt be able to claim a 100x100 area for example, but yet your point is valid if they have a high wall the way would be to pillar 1 block outside their wall then jump in, but yea theres flaws to it obviously if they camp inside a house killing them is hard or near impossible
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Might get double post since i lagged out.. but (how to get land if someone is camping) Faction holds around 10/10 power(might be able to change this) and everytime one of the facion members dies within the base(of their faction) they loose a power(might not be everytime tho) and once the faction power becomes low enough or 0/10 the invading faction is able to claim the loosing factions land as their own,(found this out whilst sandboxing with mods) Also to get land, your able to claim land with your facion thats neutral ie setup a base and within that area (ppl outside of the facion cant open doors etc.) default is 16x16 i think. so to answer ur question in a plain sentence :kill ur opponents in their base untill they loose enough power then claim their base as ur own. Edit: invading factions have a 30% reduced dmg to the invaded facion whilst inside their base.(might be able to config this away as it limits somewhat)