DemonicD3
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I sha'll end this topic with a song.. composed by the greatest artist to ever live... Becky and Chirstain sitting in a tree, K.I.S.S.I.N.G. First comes love, then comes marriage, then comes becky with a baby carriage. Rate my song 1/10. All donations are welcome, I preform every friday and saturday.
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Well being eric already payed you 100k, I assume you don't need anymore money. How it would work though is you don't pay it back, only if you wanted to. This is more meant for new players who diddn't have months to grind up a lot of cash. To make sure they can afford a town setup to get the protection they require. Also to make sure they don't go running off on a existing thing for it so they can do there own thing. All that I ask for the money is what was listed above, no joining existing nations.
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What I am trying to tell you is that we do do that. To those who show they wish to moderate. I don't understand what's so complicated with that. We do as you have stated to those who go out of there way to show interest in the ability to moderate. If they do not, what's the point in telling them that if they aren't interest? Just wastes there time and ours. Also the topic and hand was to create a entire world to get this point across to all artisans and how to use there SIMPLE commands.
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To put in short Knight, that makes zero sense. You are basicly saying that we have to TELL people how to moderate or ask them to moderate for them to grasp if they wish to moderate or not. I don't get that. It's really simple, either you know or you don't. Those who wish to moderate will simply begin to moderate, if they wish to moderate but wish to know how to moderate before beginning they may only ask. Those who wish to mod may simply begin moderating as there job is pretty simple, freeze the bad guys and kick those who do not listen. In my long year(s) of moderating this server I've never seen anybody lack that kind of common sense and way back when there was no artisan, there was no rank that allowed you to show promise as a moderator. Promoting moderators back then was far more complicated and took longer to get there and yet I haven't seen many complications with moderators doing there job. You either want to moderate or you do not, those who do not simply are left alone on the subject and left to do what they were promoted for which is build. If they change there mind about moderating, all they simply have to do is show that they are willing to moderate. Artisan moderation is very simple, freeze the bad guys and kick those who do not listen. You said it yourself, " luckly I knew how to freeze and kick". That pretty much sums up all a Artisan can do in regards to moderation. Don't take this the wrong way, it's a good suggestion. Any suggestion is a good suggestion, it's just not needed.
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To all or old AITM SMP players or to any in general. If any of you are looking to start there own town but are lacking funding Post up your names here along with any that you have convinced to join your town and I will help fund your town + some upkeep money. I have one condition for doing this: You must not join a existing nation with this town. You accept this money you are not going to be apart of any existing nation, not even my own. When towny mod was going to be added, I was hoping people would seperate into different groups. Not cluster up into one big ball. If anybody has goals to start there own faction, I cannot help fund that. Funding my own is already expensive enough but a town is the gateway to doing so. You require a town to start a faction and will give you a good starting chance to build and protect your farms, save your money into your towns bank and save up unti'll you can afford one. That is if you are individuals who would like to get on nation wars that are not apart of the two only nations in this entire server. Having a town is also good for those who wish to be neutral. You can protect yourself and your stuff while not being dragged into any nation wars, PVP outside of a town is possible but inside you are safe. Allowing for any players who don't have PVP at a high priority to be well protected against such. Again, my only condition for this is that you stay away from joining up with Imperium or SSGC. Idea is to branch out with a collective of towns and hopefully more nations. Where the server can be full of them. Also @zhuge, not trying to take away your members. This is more directed at new players or nationless players. I just want to help them get a kick start on there own thing instead of them having to be forced into join yours because yours in the only one directly available to them. Though I will help fund any Imperium members or even SSGC members who wish to branch off from there nations to form there own thing. To very new players, I am willing to put up a maximum of 150k. Enough to start the town and fill your upkeep for a long while. For old SMP players who have existing money I am willing to put up 50k-75k. Enough to just directly afford the town itself when you can afford the upkeep afterwords. As I am not a money machine and have my own finances to cover. I believe this is fair.
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The server had not changed, if micke is OP now you say then he's pretty much always been so. You had your chance long time ago to address that. I only suspect your only addressing it now because micke has lost his collar as one would put it and openly PVPing anybody he meets. Though I don't see the difference because the server has always been a PVP server, just more organized now with the addition of towny. If micke is giving you a hard time, simply coordinate efforts to return the favor. As OP as you may find micke, hes not a one man army and if you group up you can over-take him or simply become "OP" yourself. This goes towards Chirstain as well. If you are somebody who wishes to remain neutral during wars and such, don't join a nation and become simply a town. You cannot be PVPed in your town. It's a safe zone from grief, PVP and stealing. PVP can be disabled by the town mayor. Towns cannot enter wars, only nations can. So if you are a neutral player who dislikes PVP, found your own town and make it nationless. I also believe a creative world is being added to the SMP server which will make it advanced classic. So if you're more of a creative person, you can always spend your time on the creative world regardless. This is not just addressed to you mike but everybody else who is struggling in the PVP atmosphere of the server atm or in the future. Not saying your raging, simply giving you methods of ignoring the PVP aspect of it as I realize it's not for everyone. Though I find it hilarious that one who openly declares war on all the new players who join the server (as per your other topic) is thinking other players are OP and that wars suck.
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Just a for your information, Artisans are not required to kick or freeze. Them doing so is deeply appreciated but they cannot be forced to do so. Artisan is strictly is a advanced builder rank with the option to minor mod. It's up to the individual if they wish to take on that role. Doing so only shows if you are ready or not to advance into a deeper moderation role and rank (if one is available). It's a rank that allows player to show the higher-ups if they are ready to advanced some more. Not everybody wants to do so, so forcing them to moderate is not the way to go. As for help, moderators only assist those who show promise in moderating as a artisan. If artisans just want to build, theres no point in telling them in how to moderate if that's not what they want to do. As for the world, I don't see the point when artisan moderating is only as simple as freezing griefers and contacting a adept+ to review the freeze and grief so they can ban the individual or kick a column builder and warn him. It's just that simple. Simple explanation would suffice instead of going through all the trouble + world space to build a entire world to communicate that to them.
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